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Merchants of Magick: A Set a Watch Tale - Bordspel (ENG) red rising Why do you want to

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Description

Why do you want to play this

De volgorde waarin de volken verschijnen verschilt per spel

The base game is required to play this expansion

the two universal powers that dominated the previous centuries

Merchants of Magick: A Set a Watch Tale - Bordspel (ENG) red rising Why do you want toIn Merchants of Magick, set in the "Set a Watch" universe, you own a magic items shop, crafting items and researching spells to sell to the Adventurers of the Watch. Four dice are rolled each round, after which you select two to craft items or research enchantments for your shop. As you craft items and research spells, you start stocking up on items and earn potions that allow you to manipulate the dice. Adventurers travel from shop to shop, so you

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